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Apollo Gabriel
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86
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Posted - 2011.10.24 17:28:00 -
[1] - Quote
I am curious is we'll see any improvements in the mining system? Is CCP even thinking about how to improve/change mining? Adding some human element seems a good way to help with bots in addition to making a popular aspect of the game more fun.
Best, AG Please take a moment to review your text before submitting. |

Apollo Gabriel
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86
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Posted - 2011.10.24 17:36:00 -
[2] - Quote
There have been MANY suggestions in over the years as to HOW to improve mining, there just seems to be no impetus to do so. We all know there are bot miners and bot raters, all enabled due to abysmal game design. If eve launched today with the joke that is Ratting and or mining, it would die.
I really believe that if Eve made mining FUN! and hell even missions FUN! They'd pick up that player base quickly.
If missions gave skill points as a reward up until 10 m sp (for Missions 2.0, not the pathetic ones we have now.) new players could really get up and going even faster. Please take a moment to review your text before submitting. |

Apollo Gabriel
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87
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Posted - 2011.10.24 17:54:00 -
[3] - Quote
Tippia wrote:If they could solve the latency issues, they should just blatantly steal Galaxy of Fire's mining minigame.
Can you find a youtube vid for me? I don't even know what I'm looking for and feeling lazy. Please take a moment to review your text before submitting. |

Apollo Gabriel
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87
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Posted - 2011.10.24 17:57:00 -
[4] - Quote
Weaselior wrote:ccp has heard the cries of the highsec miner for help against suicide ganking, and has introduced the tornado
you can send flowers and thanks to their hq, i know I will be
I am not saying anything about suicide ganking, I just want to have some fun before you blow me. Please take a moment to review your text before submitting. |

Apollo Gabriel
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87
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Posted - 2011.10.24 18:16:00 -
[5] - Quote
TuonelanOrja wrote:Apollo Gabriel wrote:I am curious is we'll see any improvements in the mining system? Is CCP even thinking about how to improve/change mining? Adding some human element seems a good way to help with bots in addition to making a popular aspect of the game more fun.
Best, AG Oh there will improvements. The new BC with better Large blasters on it..
A goon already beat you to this comment, how's it feel being sloppy seconds to a goon? Please take a moment to review your text before submitting. |

Apollo Gabriel
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87
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Posted - 2011.10.24 18:20:00 -
[6] - Quote
Tippia wrote:Apollo Gabriel wrote:Tippia wrote:If they could solve the latency issues, they should just blatantly steal Galaxy of Fire's mining minigame. Can you find a youtube vid for me? I don't even know what I'm looking for and feeling lazy. This. Basically, it's a game of GÇ£keep the reticle within the circleGÇ¥ where the circle keeps shrinking as you suck up more ore, and the reticle keeps bouncing around, trying to get away from the centre of the circle. Better mining drills gives you more control (by slowing the slippage down and/or by increasing your ability to push back). More valuable ores can be had by first stripping away the outer layers and then drill at the core, when the circle is at its absolute smallest.
Interesting idea, not sure I'd love it, but not a bad direction. What I do like about what you said is "optimize" mining. That being roids are mixed ore types and taking out Veldsparr before Omber gives a higher total yield or similar.
Please take a moment to review your text before submitting. |

Apollo Gabriel
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87
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Posted - 2011.10.24 18:32:00 -
[7] - Quote
Gronn wrote:I don't mine, but I don't see how a human element works in regards to the context of Eve. Even ratting or running missions is pretty much target, auto fire... rince, wash and repeat... Yes, you need to keep distance on harder rats, but if your a drone boat, you can just sit there and not even target if you don't want to direct the drones...
Gronn,
You've just identified all of the worst elements of eve. They need to be changed, it's getting embarrassing.
AG Please take a moment to review your text before submitting. |

Apollo Gabriel
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88
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Posted - 2011.10.24 18:58:00 -
[8] - Quote
Charlotte The Harlot wrote:Takamori Maruyama wrote:Charlotte The Harlot wrote:How about give miners a chance against scumbag gankers..
Now If I were a rich miner in the time of EvE,I would 1..Make sure I built the biggest mining boat I could,with shields and armor for the needs..2.. pay off Concord to make sure that second shot from the scumbags never come..
But would make me feel really good when ganked?? If concord just disabled your guns and held you in a tractor beam for me to come back in a pew-pew ship and ass gank you ..
Just fair right?? We are not talking about political and "social" problems in game. We are trying to improve the miner fun experience, so like I suggested in this topic.Get into a mining corp with serious ops in high sec and hire some muscle to protect your miners.You guys are just being greedy, want to keep all the profit.Sometimes if you want to make some profit you need to pay to reduce the risk. Its not bloody rocket science this sort of logic. Well what we mine never hits the market,it ends up building crap down the road for my friends to waste..The problem is social..look what every Goon has been railing about for the last month..CCP has a mechanic in place to help the helpless,but every goon and his mother tries to work arounded what CCP intended.. Mining offenseave defensence or defence and yet all you hear are cries to even make them more helpless..CCP could do this..But you retards think all those statue shooter sub cancels were allot..The amout of production players that will bail will stagger this game..
It may not hit the market, but your lack of demand does. Please take a moment to review your text before submitting. |

Apollo Gabriel
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88
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Posted - 2011.10.24 18:59:00 -
[9] - Quote
Severian Carnifex wrote:- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics on scans too so that you must have brain to see its only static) - static belts have only very small roids for new players... (strips dont have use if it) - when you left scanned belt its gone... you must scan again... - make roid stealing criminal act so you can shoot that person - botts dont see what roid you mine... - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet
some ok ideas here, but still mining is zzzzz Please take a moment to review your text before submitting. |

Apollo Gabriel
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89
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Posted - 2011.10.24 19:21:00 -
[10] - Quote
Mr Kidd wrote:We want breast augmentations and sluttier clothing in the NeX!
Only if I get to buy MOOBS!
Please take a moment to review your text before submitting. |

Apollo Gabriel
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89
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Posted - 2011.10.24 19:29:00 -
[11] - Quote
Avila Cracko wrote:Boost rats!!! If the rats in system responded to each other the way sleepers do, showing up to RR to warp scram you ... oh I'd love it. Please take a moment to review your text before submitting. |

Apollo Gabriel
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90
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Posted - 2011.10.24 19:33:00 -
[12] - Quote
Big Bad Mofo wrote:Galaxy On Fire 2 - An App Store game that looks a ton better than eve...  Shame its not MMO..or CCP would be losing a ton more subs
you mean it's an iphone game? Please take a moment to review your text before submitting. |

Apollo Gabriel
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91
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Posted - 2011.10.24 20:26:00 -
[13] - Quote
Crucis Cassiopeiae wrote:i love when ppl are against everything and for nothing... Avila Cracko wrote:to update list of that guy before:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics on scans too so that you must have brain to see its only static) - static belts have only very small roids for new players... (strips dont have use if it) - when you left scanned belt its gone... you must scan again... - make roid stealing criminal act so you can shoot that person - botts dont see what roid you mine... - make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet - Boost rats - botts have more problems with defending themself then real people, and it would be more involving. not bad... :) +1
As to the Roids Being "owned" a nice way to do that would be a scanning system, then you can put up a "claim" marker for your corp, and all the roids within X distance belong to you, and that would then ENABLE a war deck within 30 minutes (aka a reason for war). New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
92
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Posted - 2011.10.24 20:52:00 -
[14] - Quote
MinSebsis wrote:Why not another ship from ORE with less mining yield but way more tank.
Or
Why not another ship from ORE with less mining yield but way more guns (minmatar style).
Or
Why not another ship from ORE with less mining yield but can escape quickly... (example blockaid runners)
If ORE was smart they would release ships to counter such pirate activity, such as the offensive vs defensive battle that always takes place in the weapons/armor race here in the real world.
Don't get me wrong bots and stupid miners should be ganked, but I feel ORE ships are so out classed that they need some love. This goes for all sections of mining ships from High->Low->Null.
Allow the Rorq, when commited put up a POS style shield around a small subset of mining roids/ice. Give the miners a chance to escape/reship to fight the attack? As it is now you see Rorq's sitting in POS shields.... just allows the Rorq's to be able to use those trackter beams.....
Mining is sucky, and needs some changes/love. Just saying.
Take a look at my 2nd thread, let me know what you think. New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
92
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Posted - 2011.10.24 20:58:00 -
[15] - Quote
Lharanai wrote:this is a fantastic idea, I am serious,
make it able to claim asteroids belts, if someelse mines in your claimed area it is handled like thieving, giving you killing rights.
To make it a little bit more interesting put out three kinds of claim markers
personal marker - range 25 km, only personal killing rights
corp markers - range 50 km, gives killing rights to the whole corp
alliance markers - range 100 km, killing rights for the whole alliance
the ability to use these different markers is based on skills, maybe mining foreman. This could really shake things up, seriously shake it up....maybe so much that miners would actually go back to null, ah I am just dreaming, this is EVE and some people would find a way to abuse it :)
Glad you like it, check out my F&I post, 2nd in sig.
New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
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94
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Posted - 2011.10.24 21:40:00 -
[16] - Quote
Crucis Cassiopeiae wrote:ok ppl... and where is, long time mentioned, comet mining???
lol right next to the WORKING WIS from 2008, where multiple avatars could coexist.
In the trash. New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
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100
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Posted - 2011.10.25 21:37:00 -
[17] - Quote
How many days must a pod pilot wait, before he gets a yes or no? New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
100
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Posted - 2011.10.25 21:38:00 -
[18] - Quote
Gasm wrote:I really like this thread.
Things I agree with strongly:
- make existing belts useful to only new players (civilian miner modules) and smaller - make us scan for real belts - make mining ships harder to gank. a 180m+ hulk should not be gankable by 4 alpha dessies in high sec - put some higher level ores in mining missions - i like the PI-like scanning mechanism. you could have a huge rock, but unless you scan it every once in awhile to see where you can extract stuff from it, you are extracting nothing and/or damaging your lasers - put some small amounts of ABC into mining missions to make them more worthwhile. atm, they are painfully braindead
How would adding ABC make missions LESS brain dead? Would they get sleepers? really how does more loot give you anything that approaches fun? I used to like Pac Man, can I get isk for playing it? It's harder than missions. New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
103
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Posted - 2011.10.27 02:24:00 -
[19] - Quote
As to making Mining more interactive, I really hope CCP does something akin to "mixed" asteroids as it does stretch credibility that asteroids are 100% one type or another.
Here is how I'd like to see it done:
Example 1) Larger than now asteroids composed of: 65% Veldspar 25% Pyroxes 5% Omber 5% Kernite
Now if you mine the Kernite first, you will at most get 1% (1/5th), same is true for the Omber. If you mine the Pyroxes first, you get 5% of it, if you mine the Veldspar you get it all ( or a lot of it).
Essentially you need to mine it in a way that you can maximize the output of the ore. This idea would allow new players to join in mining and mine the veldspar ahead of the "better" mining vessels, etc.
Thoughts?
AG New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
103
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Posted - 2011.10.27 02:45:00 -
[20] - Quote
Nick Bison wrote:Some odd ideas: 1. Leave belts as they are in +0.7 to 1.0 systems as new players need to get their feet wet and learn the game some. 2. In all other systems, -1.0 all the way to +0.6 move all belts, including ICE to Grav sites that have to be scanned out daily. 3. in the +0.5 & 0.6 grav-belts, add cruiser sized rats, just to make it interesting. 4. Oh, and with the addition of the new Pocket Battleship class (Tier 3 BCs) add a significant buff to Exhumers HPs.
Exhumers should have MUCH larger shields, period. New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
108
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Posted - 2011.10.27 13:07:00 -
[21] - Quote
Imryn Xaran wrote:Reading through this thread it has struck me that there are many different suggestions for how to make mining more interactive, and even (god forbid) interesting.
I foresee two problems with this:
1. Miners don't actually want to interact with the game, they want to switch on their strip miners and then watch TV or read a book. 2. Mining ships are already easy targets for gankers, and if the player has to actually concentrate on the actual mining process they will be even easier targets.
I suggest that we need a bigger change if we want to eliminate bots and "fix" mining. I suggest that we get a new type of POS, a "Mining Platform". This structure would be broadly similar to a normal POS but can only be anchored in proximity to an asteroid belt. It can be fitted with a variety of different modules for mining, also for refining etc, and most importantly with shields and guns. Effectively, an all in one industrial platform for harvesting fixed belts. The player would just have to ensure it was regularly refueled and the finished products were regularly removed to keep it operational. It would be expensive to buy and fit, time consuming to keep it supplied, and there would only be one allowed per fixed belt, so competition would be fierce. War decs would be made to eliminate a competitors platform - mercs would be hired etc.
This would eliminate mining bots completely; it would allow the market to remain supplied with base minerals from a player driven source; and it would provide a reason for organised conflict throughout the EVE universe.
The guys who actually LIKE staring at rocks will be unhappy with this idea, but they will still be able to do their thing - just not in the static belts.
The guys who like suicide ganking miners will be unhappy with this idea, but they can still do their thing - they just have to look a bit harder for the targets. And who knows, they might see a mining POS as the ultimate suicide gank challenge.
I completely disagree with you here. Those who can stand mining do it semi-afk. Those who wanted to mine quit.
New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
110
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Posted - 2011.10.27 15:22:00 -
[22] - Quote
David Grogan wrote:Vincent Gaines wrote:I'm not a miner... can't stand it... but things that would be interesting:
comets that yield ice, and move- you have to keep up with them
"veins" of different ore in one roid. requires more interaction to pick the vein and adjust the crystal. Sure a bot might be able to eventually use this but it's not as easy.
The market needs to be adjusted to encourage mining.. to HIGHLY encourage it.
The days of corporate mining ops are gone... removing mineral drops will help as well as modifying the refining tables for mission loot.
Sure, trit and other min prices will go up but maybe it'll slow down cap production.
higher min prices also encourage smaller ships, more T1 mods, more at stake in combat (less "disposable" ships) i'd like to see comets that give all 4 types of isotopes not just the regional type. i'd also like to see huge megaroids in deadspace where you can build and attach a mining colony to it......... it then stays attached for upto 30 days slowly mining away until the megaroid is depleted of all types of minerals. It like the customs offices should be vunerable to attack from players and it would carry a reinforcement timer option too. +10
also see my links, I really like the mining colony idea. New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
119
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Posted - 2011.10.30 21:54:00 -
[23] - Quote
What I don't like about Suicide Ganking is that you have to wait for them to shoot before you get to do anything to them. If you dock up, you're effectively allowing them to bully you. If you swap to a BS, you are still letting them push you around. I wish there were other options for the miner who wanted to mine (not that I understand taht I don't mine as it's dull). New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
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121
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Posted - 2011.10.31 19:30:00 -
[24] - Quote
Dr Prometheus wrote:I have multiple miners and a Orca i control by myself without any bots or something, makes mining for me a challenge as i am actively checking my miners how full they are; played a long time ago in a 0.0 enviroment, and i find my current way of mining more active then ratting fof example.
As a normal person 5 miners are controlable within human boundries, (excl the Orca wich is number 6 but he doesnt need to do a lot.)
Everyone with more of those are either more superhuman then me or botters.
Just want to make clear that there are still people with multiple miners who are legit. ;)
Hey man,
That sounds like a logistical feat for sure. I'd like to mine, why? I have no idea, but on 1 account, I find it just too dull. Perhaps it would be more fun if it were as you do it, but I don't really want 5 accounts!
I'd be sad if mining changed such that multiboxes couldn't do it, but I also with the actual process of mining were more engaging for those who want to do it NON-afk,
AG New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

Apollo Gabriel
Mercatoris Etherium Cartel
125
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Posted - 2011.11.01 23:30:00 -
[25] - Quote
Avila Cracko wrote:Can we please get some CCP Dev word here???
I doubt it, people mine a lot therefore mining isn't broken, amiright? sigh Imagine playing Donkey Kong where every barrel looks like it hits you.
Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Apollo Gabriel
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133
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Posted - 2011.11.02 17:46:00 -
[26] - Quote
March rabbit wrote:you have never heard about recon ships haven't you? 
Local first Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Apollo Gabriel
Mercatoris Etherium Cartel
259
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Posted - 2011.11.19 14:22:00 -
[27] - Quote
Jerek Mothas wrote:Don't change mining, please. I will cry tears of hatred the day that mining changes in more than a minor way. I find it quite relaxing. Leave it alone.
EDIT: Yes, I realize many people find it extremely boring, and it's full of bots, but I don't want this to turn into Mission Running: Asteroid Mode. Mining ISN'T PvE. I don't want to have to be at the screen every single waking moment, at risk of losing my 200 million ISK ship, just because the way it is now is supposedly boring.
As the OP I want to tell you I don't want to change mining for you.
Leave a semi-afk option in the game, but allow me to be MORE effective if I am sitting there watching. Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Apollo Gabriel
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260
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Posted - 2011.11.19 15:07:00 -
[28] - Quote
Zimmy Zeta wrote:what about introducing a new tier of mining barges, barges that can carry in addition to their strip miners a medium array of weapons that give them about cruiser class firepower, coupled with a decent tank? Being more or less helpless against any possible ganker is what keeps many people from mining, especially in low sec.
Sadly if the mining barge is competitive in 1 v 1 every pirate will fly one just to trick folks. If it isn't competitive, then you have the same concept as mining guns.
What I'd rather see is mining lasers do damage, have terribad tracking, but if they can rip up rocks, they should be able to rip up ships.
Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Apollo Gabriel
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261
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Posted - 2011.11.19 19:52:00 -
[29] - Quote
Imrik86 wrote:Jerek Mothas wrote:Imrik86 wrote:Jerek Mothas wrote:Don't change mining, please. I will cry tears of hatred the day that mining changes in more than a minor way. I find it quite relaxing. Leave it alone.
EDIT: Yes, I realize many people find it extremely boring, and it's full of bots, but I don't want this to turn into Mission Running: Asteroid Mode. Mining ISN'T PvE. I don't want to have to be at the screen every single waking moment, at risk of losing my 200 million ISK ship, just because the way it is now is supposedly boring. I pity the fool. Not everyone hates mining. Get over it. So you want a game that you can play by not playing - staying AFK? Sure, makes a lot of sense. Of course CCP won't change anything, since they make money out of boring people.
Um have you seen skill training?
I get rewarded for being OFFLINE (can't lose implants if you're logged off!)
Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Apollo Gabriel
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265
|
Posted - 2011.11.20 00:43:00 -
[30] - Quote
Crucis Cassiopeiae wrote:CCP don't give a damn about miners... you see that they don't listen for years... look at drone loot... and now they buffed metal scrapes (volume only of 0.01 m3) so they are more and more and more nerfing mining... CCP is playing with miners nerves or wants to kill mining in eve...
It is hard to argue when the animation and mining sound were broken for awhile, hell they may still be borked. Let us eat cake! -áI mean open containers in corp hangers please ... Let us stack all modules (eliminate repackaging), except damaged ones, give them a red hue/icon. Let us see damaged drones in our drone bay!
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Apollo Gabriel
Mercatoris Etherium Cartel
265
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Posted - 2011.11.20 01:24:00 -
[31] - Quote
Crucis Cassiopeiae wrote:Apollo Gabriel wrote:Crucis Cassiopeiae wrote:CCP don't give a damn about miners... you see that they don't listen for years... look at drone loot... and now they buffed metal scrapes (volume only of 0.01 m3) so they are more and more and more nerfing mining... CCP is playing with miners nerves or wants to kill mining in eve... It is hard to argue when the animation and mining sound were broken for awhile, hell they may still be borked. The path its going now with constant nerfing and ignoring of all problems... i must ask ccp something: @ CCP you want to remove mining from EVE??? I ask because i see that you are nerfing it for years and just giving other professions more and more minerals and making them easier to get to it... About drone loot... are you laughing in miners face when doing all this to us... this "changes" are kick under the belt... like "we did something"... And then this metal scraps buff... that's so low... If you want to kill mining and remove it from game... just say it... But in this conditions i demand my SP invested in mining back...
In case you missed it CCP Soundwave HATES gun mining (aka drones), so they are changing soon.
Let us eat cake! -áI mean open containers in corp hangers please ... Let us stack all modules (eliminate repackaging), except damaged ones, give them a red hue/icon. Let us see damaged drones in our drone bay!
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